Psionocus

''Hovering in the air before you is a small, winged lizard. It has no forelimbs, but its rear legs end in razor sharp claws.''

Combat
A psionocus attempts to avoid combat if possible. If it can‘t, it attacks with its sleep-inducing bite and sharp claws.

Description
A psionocus is an artificial creature created by a psion to serve as a servant and scout. A psionocus‘s creator determines its precise features. Psionoci are extensions of their creators, sharing the same alignment and basic nature.

A psionocus cannot speak, but the process of creating one links it telepathically with its creator. It knows what its master knows and can convey to him or her everything it sees and hears, out to a distance of 1,500 feet.A psionocus never travels beyond this range willingly, though it can be removed forcibly. If this occurs, the creature does everything in its power to regain contact with its master.

An attack that destroys a psionocus deals 2d10 points of damage to its master. If the creature‘s master is slain, the psionocus also dies, and its body swiftly melts away into a pool of ichor.

Construction
A psionocus is shaped from a mixture of clay, ashes, mandrake root, spring water, and one pint of the creator‘s own blood. The creature‘s master may assemble the body or hire someone else to do the job. After the body is sculpted, it is animated through extended psionic meditation.

A psionocus with more than 3 Hit Dice can be created, but each additional Hit Die adds +2,000 Cp to the cost to create.