Villichi

Although apparently human, this woman has pale skin, ruddy hair and a long, slender neck and limbs.

Combat
Villichi are deadly opponents in the Way, the majority of them becoming one with their minds and releasing power from within, why others use a mixture of martial arts style of fighting with their innate and learned psionic powers.

Description
Villichi are human females who are born with latent psionic powers of great promise. Subtle mutations in mind and body soon set them apart from their biological family. Perhaps one out of maybe 3,000 human girls born becomes villichi. Being susceptible to the sun and sterile they are usually shunned by other humans, although never abandoned or killed, for doing so would be a bad omen, one so bad that even sorcerer-kings think twice before even having anything to do with a villichi child. The bad omen is usually one that is met with revenge being played out on the perpetrator.

Villichi come of age quickly but have a long lifespan. Once the villichi child is of age, she usually meets an adult villichi, and they go off to live in a convent, most of which are in the Ringing Mountains. Villichi are also a little taller than normal human females. Strong in the Way as well as the body, the villichi are a force to be reckoned with and are usually left alone. Being long of limb and face, as well as taller, villichi still have normal proportions of female humans.

Their strongest drawback would be that of having a slight irritation to the burning crimson sun of Athas. Most villichi are vegetarians, seeing the eating of meat as unclean, if not more so, as having metal in their possession. Most villichi will never use, or have in their possession, any metal items, weapons or armor for they feel it is unclean to do so. This includes all currency except for ceramic pieces.

Most villichi belong to a convent, or are loners. In either case all rules above apply. There are three convents villichi may be raised in.

Villichi are often lawful good or lawful neutral.

Villichi Society
Villichi are very tightly knit as a group. They never attack one another and only rarely argue with each other. They are ruled over by a villichi high mistress, who uses strange psionic powers to seek out villichi children wherever they are born across the Tablelands and arrange their transportation to safety at a convent. If a villichi child is slain before being brought to a convent, the other villichi will seek to exact the ultimate revenge against those who slew the one who was to have been in their care. Entire communities have been wiped out as a result of spurning and slaying a child who showed the signs of being a villichi.

Villichi are skilled weavers. They also grow most of their own food, but they are not skilled at manufacturing and must trade for weapons and other supplies they need to survive. Higher-level villichi are skilled at empowering items with psionic powers, and trade these for supplies when necessary.

The villichi roam widely throughout the world, always on the alert for the birth of a villichi child. They lead comfortable lives, aided mainly by the fact that they stay out of the sorcerer-kings' business and that their convents are extremely remote locations.

Villichi as Characters
The favored class of a villichi is psion. Some villichi become psychic warriors as well.

Villichi characters possess the following racial traits.
 * +2 Dex, -2 Con, +2 Int, +2 Wis, +2 Cha
 * Medium.
 * Space/Reach: 5 ft./5 ft.
 * A villichi‘s base land speed is 30 feet.
 * Special Attacks (see above): Psi-like abilities.
 * Special Qualities (see above): Light blindness, manifester prodigy, naturally psionic, power resistance.
 * Automatic Languages: Common. Bonus Languages: Aarakocran, Halfling. Villichi often learn the languages of other forest dwellers.
 * Favored Class: Psion.
 * Level Adjustment: +2.
 * Add an increase of 40+8d10 to maximum age of humans.
 * Add 1 1/2 feet to base human female height, and change base weight to 110 with a modifier of 2d8.