Elemental Beast

Elemental beasts are a species of elemental that, on their home planes, fulfill the roles of predators, scavengers and hunters of weaker beasts. They are perfectly in tune with their home element and are prized by the intelligent residents of those planes as guards, hunters and trackers, as they are able to detect elemental impurities and the presence of other elements with great ease and precision.

The elemental beasts' natural abilities make them even more prized on the Material Plane, but at a cost to the elemental beasts themselves. On their home planes, elemental beasts are composed of utterly pure elemental force. When summoned to the Material Plane, elemental beasts are forced to take on forms that incorporate less pure forms of their elements. This causes them constant pain and can lead to berserk rage, panic or the death of the elemental beast concerned. Consult the individual monster descriptions for more detail.

However, it is this same increased sensitivity to elemental impurities that makes elemental beasts such excellent trackers on the Prime Plane – they literally feel every impurity for miles around like a barb in their senses. With careful handling, however, they make trackers to rival even cilopses.

The minds of elemental beasts are strange, alien things, and psions have reported little success in establishing meaningful contact with them. Sorcery is the preferred method of interaction with an elemental beast as psionic contact usually leads to delirium and coma for the telepath.

Each elemental beast can be summoned using a summon monster VI or summon nature's ally VI spell. In addition to the listed material components, the summoning of an elemental beast also requires an amount of the beast's parent element of size Huge or greater.


 * Air Elemental Beast
 * Earth Elemental Beast
 * Fire Elemental Beast
 * Water Elemental Beast