Kip

A small armored hexaped scuttles away from you as you approach.

Combat
Kip are noncombative and will flee if threatened. If cornered or unduly alarmed, it will release its blast of pheromones and seek to escape at the earliest opportunity. A kip will only attack if panicked or if presented with no other option.

Description
This shy, six-legged, armored creature digs up and eats the roots of plants. Its armor-like covering makes excellent leather goods.

Kip communicate via low grunts. Dwarven kip herders have learned to mimic this in order to better control the herd.