Lask

This hairless humanoid is massive and muscled, with a mottled orange and grey hide, a muzzle with fangs that curve inward like an insect’s pincers, and a flat head with a ring of tiny golden horns crowning its bald pate.

Combat
Lasks attack with savage force, either slashing with their claws or wielding a weapon in both hands for a powerful strike.

Description
Lasks are one of the new races emerging from the deep desert. Savage as wild tareks, lasks often join desert tribes of raiders or ex-slaves, using their battle ferocity to the group‘s advantage. A lask looks much like a mul or tarek, sharing those creatures‘ muscled, hairless forms. From the lask‘s square muzzle protrude a pair of yellow fangs that curve slightly inward like the mandibles of a thri-kreen. The humanoid's lanky arms end in threefingered, clawed hands.

Lasks as Characters
A lask character‘s preferred class is barbarian, though captured lasks are often trained as gladiators.
 * +6 Str, +4 Con, -2 Cha.
 * Medium size. Lasks have neither benefits nor penalties due to size.
 * Lask base speed is 30 feet.
 * Darkvision out to 60 feet.
 * Racial Hit Dice: Lask characters start with two levels of humanoid (lask), which gives them 2d8 Hit Dice, a base attack bonus of +1, and base save bonuses of Fort +3, Ref +0, Will +0.
 * Racial Skills: A lask‘s humanoid Hit Dice give it (2 + Intelligence modifier) x5 skill points and their class skills are Climb, Hide, Listen and Spot. Note that lasks do not receive the x4 modifier when taking their first class level.
 * A lask‘s humanoid levels give it one feat. Most lasks take Multiattack as their feat.
 * Weapon Proficiency: A lask is proficient with all simple and martial weapons.
 * +3 natural armor bonus.
 * Natural weapons: 2 claws (1d4), 1 bite (1d4).
 * Automatic Languages: Common, Lask. Bonus Languages: Elven, Gith, Tarek, Thri-Kreen.
 * Favored Class: Barbarian.
 * Level Adjustment +1.