Humans

''Humans are fools, and hopelessly naive as well. They outnumber us; they are everywhere, and yet they have no more sense of their strength than a rat. Let us hope that the Datto remain that way.”'' ―Dukkoti Nightrunner, elven warrior

While not the strongest race, nor the quickest, humans have dominated the Tablelands for the last three thousand years.

Personality: More than other races, human personality is shaped by their social standing and background. Physical Description: Human males average 6 feet tall and 200 lbs, while smaller females average 5 1/2 feet and 140 pounds. Color of eyes, skin, and hair, and otherphysical features vary wildly; enlarged noses, webbed feet or extra digits are not uncommon.

Relations: Human treatment of other races is usually based on what their culture has taught them. In large settlements, such as in city-states, close proximity with many races leads to a suspicious unfriendly tolerance.

Alignment: Humans have no racial tendency toward any specific alignment.

Human Lands: Humans can be found anywhere, from the great city-states to the barren wastes.

Magic: Most humans fear and hate arcane magic, forming mobs to kill vulnerable wizards.

Psionics: Humans see the Way as a natural part of daily life, and readily become psions.

Religion: Most humans pay homage to the elements. Draji and Gulgs often worship their monarchs.

Language: Most humans speak the common tongue. Nobles and artisans within a given city-state usually speak the city language, but slaves typically only speak Common.

Names: Nobles, artisans and traders use titles or surnames; others some simply use one name.


 * Male Names: Agis of Asticles, King Tithian, Lord Vordon, Pavek, Trenbull Al’Raam’ke


 * Female Names: Akassia, General Zanthiros, Lady Essen of Rees, Neeva, Sadira

Adventurers: Some human adventurers seek treasure; others adventure for religious purposes as clerics or druids; others seek companionship or simply survival.

Human Racial Traits (9 RP)

 * Ability Score: Human characters gain a +2 racial bonus to one ability score of their choice at creation to represent their varied nature.
 * Size: Humans are Medium creatures and thus receive no bonuses or penalties due to their size.
 * Speed: Humans have a base speed of 30 feet.
 * Languages:* Humans begin play speaking Common. Humans with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic). See Linguistics for more information about these languages.


 * Bonus Feat: Humans select one extra feat at 1st level.
 * Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.