Poisoned Gale

A gust of toxic green fumes flows from your mouth in a straight line, a debilitating poison to those who inhale it.

This spell resembles gust of wind, except that the range is shorter and the wind is filled with inhaled poison. You choose the ability score you would like the poison to damage. Poison gale creates a poison that deals 2d8 points of temporary ability damage as primary and secondary damage. The exception is Constitution, which is damaged 1d8 points. The ability score damaged does not have to be the same for the primary and secondary damage. For example, you could create a poisoned gale that deals 2d8 points of primary Wisdom damage and 1d8 points of secondary Constitution damage. Each instance of damage can be negated by a Fortitude save (DC 10 + 1/2 your caster level + your Wis or Cha modifier).