Trin

Strongly resembling a thri-kreen, but with two arms instead of four, this creature has a sandy-yellow exoskeleton with gray mottling, powerful claws and a long neck and antennae.

Combat
Trin either lie in wait for prey or run it down, chasing at incredible speed until the prey tires. Trin prefer to leap at their foes and grapple them, slashing with all four claws.

Description
Trin, sometimes called thri-trin, resemble slightly smaller, two-armed thri-kreen and are closely related. They roam the desert in clutches, hunting anything, including thri-kreen and tohr-kreen.

Trin speak rudimentary thri-kreen but can communicate with one another through pheromones.

Trin as Characters
Lacking the cultural sophistication of many thri-kreen and tohr-kreen, trin are seen as savages and tend towards taking levels as barbarian or fighter. Some achieve the self-discipline to master the arts of the psychic warrior, but such trin are rare in the extreme.

Trin characters possess the following racial traits.
 * +4 Str, +2 Dex, +2 Con, -4 Int, +2 Wis, -2 Cha.
 * Medium size.
 * Trin base land speed is 50 feet.
 * Darkvision out to 60 feet.
 * Racial Hit Dice: Trin characters start with five levels of monstrous humanoid, which gives them 5d8 Hit Dice, a base attack bonus of +5, and base save bonuses of Fort +1, Ref +4, Will +4.
 * Racial Skills: A trin‘s monstrous humanoid levels give it skill points equal to 8 x (2 + Int modifier). Its class skills are Hide, Jump, Listen, and Spot.
 * Bonus Feat: Trin receive the Deflect Arrows feat for free.
 * A trin‘s monstrous humanoid levels give it two feats.
 * Weapon Proficiency: A trin is proficient with all simple and martial weapons.
 * +3 natural armor bonus.
 * +6 racial bonus on Hide checks (+10 in desert terrain).
 * +30 racial bonus on Jump checks.
 * Natural weapons: 2 claws (1d6), bite (1d4).
 * Special Attacks (see above): Improved grab, poison, pounce, rend.
 * Special Qualities (see above): Darkvision 60 ft., hive mind, immunity to sleep, power resistance equal to 16 + class levels.
 * Automatic Languages: Common, Trin. Bonus Languages: Thri-Kreen.
 * Favored Class: Barbarian or Fighter.
 * Level Adjustment +2.