Silt Horror, Red

''The silt swells as something swims beneath the surface. You catch a brief glimpse of a large, bulbous body with a writhing nest of tentacles sprouting from one end, and then it sinks back into the dust, leaving you wondering where it will next surface.''

Combat
The red silt horror tries to lure prey to it using its psionic abilities to establish mental contact with its quarry, discovering what the victim desires most and then using false sensory input to create a complete sensory image of the desired object.

A character with a slashing weapon can make a sunder attempt to sever a silt horror's tentacles. Each tentacle has 8 hp and severing a tentacle deals 4 damage to the silt horror. Tentacles grow back at a rate of one per month.

Description
The red silt horror is the most mobile of the horrors, able to propel itself across the surface of Athas using four tentacles as functional legs.

Red silt horrors prefer to live in the Sea of Silt. However, if food becomes scarce, they will move to another silt basin, a mudflat, or even the desert, traveling at night to limit the chances that they are seen and attacked.

Once a suitable lair is found, the red silt horror uses its air jet to dig into the ground where it awaits its next victim.