Sweet Water

''You create a honey–flavored cocoon of purified water, imbued with positive energy. The water sparkles in the sun, a testament to its healing qualities.''

You neutralize all poisons, diseases, curses, or other maladies in water in the spell's area, but water leaving the area becomes as foul as before. Any breathing creature can breathe normally in the water. Creatures who drink a gallon of sweet water gain a +4 resistance bonus on saves against poisons for the duration of the spell and they heal 1d8 hit points. A creature can benefit from this healing only once per single casting of sweet water.