Silk Wyrm

''You spy an enormous armored serpent flying through the olive sky above you. It coils and uncoils as it flies, as if it were moving on sand.''

Tactics
Silk wyrms usually hunt for their prey while flying and attack at night to surprise the victim using its psi-like abilities to best advantage. It lurks in high grounds, typically descending only to attack sleeping or unaware prey. The silk wyrm then bites its prey and wraps it up in a durable silk cocoon. Silk wyrms are intelligent enough to leave clearly superior foes alone, but they fight fiercely when threatened and unable to retreat.

Description
A silk wyrm is a large, flying, snake-like beast that can reach over 50 feet in length and has a hard chitinous shell that covers its body.

Silk wyrms spin their paralyzed victims into a silk cocoon. This silk casing is highly prized in most city-states because of its fire resistance and is used in the manufacture of most silk clothing.

Renowned for their shimmering shell, pearly skin and silky cocoons, silk wyrms are hunted by Elven tribes throughout the Athasian wastes. Dune traders usually carry dried leather and cocoons of these mysterious predators in their caravans to and from city-states. To this very date, no witness of a silk wyrm's reproductive cycle has been recorded; which has led to a series of rumors and speculations about their origins.

A typical silk wyrm grows to a length of 50 feet and can weigh up to 800 pounds. Silk wyrms are covered with a hard chitinous shell and no differences can be found between male and female specimens.

Since silk wyrms wrap their victims whole, their nest usually contain all of their victim's possessions. Tearing apart the cocoons and ransacking the bodies reveals a small bounty of magic items, coins, and other treasure.

The cocoon of a silk wyrm is a valuable commodity, worth up to 200 Cp in Elven markets. Artisans can weave it into clothing that grants a +1 armor bonus and resistance to fire 2. Such silk outfits cost 3,000 Cp.