Breeze Lore

''You inhale the air from the breeze, becoming attuned to the scents and flavors carried on it. Your sense of smell become as keen as a klar's - a new world of sensory impressions opens to you.''

You gain the scent ability allowing you to notice creatures by scent at a 30-foot distance (60 feet if downwind, 15 feet if upwind). In addition, you can track by scent and gain a +4 competence bonus on Survival checks to track. You get a +4 competence bonus on Craft (alchemy) checks to identify poisons. Enhanced scent even gives you a limited reading of the emotions of others—fear has a distinct smell, for example. You get a +4 competence bonus on Sense Motive checks if you are within 10 feet of the person that you are observing. With a successful Wisdom check (DC 15) with a +4 competence bonus, you can determine by scent whether a person is a defiler, freeman, slave, templar, or noble. Elemental priests who can cast this spell claim that defilers carry a bitter scent of smoldering flesh, that nobles can be noted by the faint lingering smell of luxurious spices in their skin, etc.